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m_LockedProperties:
|
||||
m_SavedProperties:
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||||
serializedVersion: 3
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m_TexEnvs:
|
||||
- _BaseMap:
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m_Texture: {fileID: 2800000, guid: bd0016d65407db7428ef203c702535b5, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
|
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- _BumpMap:
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
|
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@@ -40,7 +54,7 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
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||||
m_Offset: {x: 0, y: 0}
|
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- _MainTex:
|
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m_Texture: {fileID: 2800000, guid: bd0016d65407db7428ef203c702535b5, type: 3}
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@@ -55,11 +69,39 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SpecGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
|
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- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AddPrecomputedVelocity: 0
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- _AlphaClip: 0
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
|
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- _Cutoff: 0.5
|
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- _DetailAlbedoMapScale: 1
|
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- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 10
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- _DstBlendAlpha: 10
|
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- _EnvironmentReflections: 1
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||||
- _GlossMapScale: 1
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||||
- _Glossiness: 1
|
||||
- _GlossyReflections: 1
|
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@@ -67,11 +109,35 @@ Material:
|
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- _Mode: 2
|
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- _OcclusionStrength: 1
|
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- _Parallax: 0.02
|
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- _QueueOffset: 0
|
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- _ReceiveShadows: 1
|
||||
- _Smoothness: 1
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 5
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
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- _Surface: 1
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- _UVSec: 0
|
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- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
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- _ZWrite: 0
|
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m_Colors:
|
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- _Color: {r: 1, g: 1, b: 1, a: 0.728}
|
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- _BaseColor: {r: 1, g: 1, b: 1, a: 0.728}
|
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- _Color: {r: 1, g: 1, b: 1, a: 1}
|
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
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m_BuildTextureStacks: []
|
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m_AllowLocking: 1
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--- !u!114 &1940456289790838010
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 11
|
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 0}
|
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m_Enabled: 1
|
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
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m_Name:
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m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
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||||
version: 10
|
||||
|
||||
@@ -46,7 +46,7 @@ namespace Invector.vMelee
|
||||
if (charObj)
|
||||
{
|
||||
charAnimator = charObj.GetComponent<Animator>();
|
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humanoidpreview = Editor.CreateEditor(charObj);
|
||||
humanoidpreview = UnityEditor.Editor.CreateEditor(charObj);
|
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}
|
||||
|
||||
charExist = charAnimator != null;
|
||||
@@ -104,7 +104,7 @@ namespace Invector.vMelee
|
||||
}
|
||||
if (GUI.changed && charObj != null && charObj.GetComponent<vThirdPersonController>() == null)
|
||||
{
|
||||
humanoidpreview = Editor.CreateEditor(charObj);
|
||||
humanoidpreview = UnityEditor.Editor.CreateEditor(charObj);
|
||||
}
|
||||
|
||||
if (charObj != null && charObj.GetComponent<vThirdPersonController>() != null)
|
||||
|
||||
@@ -78,7 +78,7 @@ namespace Invector.vCharacterController.AI
|
||||
|
||||
if (GUI.changed && charObj != null && charObj.GetComponent<vSimpleMeleeAI_Controller>() == null)
|
||||
{
|
||||
humanoidpreview = Editor.CreateEditor(charObj);
|
||||
humanoidpreview = UnityEditor.Editor.CreateEditor(charObj);
|
||||
}
|
||||
|
||||
if (charObj != null && charObj.GetComponent<vSimpleMeleeAI_Controller>() != null)
|
||||
|
||||
Reference in New Issue
Block a user