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7
Assets/Scripts/GameSetup/ObjectInteraction.cs
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7
Assets/Scripts/GameSetup/ObjectInteraction.cs
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using UnityEngine;
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[CreateAssetMenu(fileName = "ObjectInteraction", menuName = "Scriptable Objects/ObjectInteraction")]
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public class ObjectInteraction : ScriptableObject
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{
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}
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Assets/Scripts/GameSetup/ObjectInteraction.cs.meta
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Assets/Scripts/GameSetup/ObjectInteraction.cs.meta
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fileFormatVersion: 2
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guid: c7edbad1c5ab86741af25e92524a1350
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Assets/Scripts/Gameplay.meta
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Assets/Scripts/Gameplay.meta
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fileFormatVersion: 2
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guid: 637de84addeb4db6878e00c627bb8bcc
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timeCreated: 1774960546
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Assets/Settings/Project Setting/FlashLight.asset
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Assets/Settings/Project Setting/FlashLight.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c7edbad1c5ab86741af25e92524a1350, type: 3}
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m_Name: FlashLight
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m_EditorClassIdentifier: Assembly-CSharp::ObjectInteraction
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8
Assets/Settings/Project Setting/FlashLight.asset.meta
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8
Assets/Settings/Project Setting/FlashLight.asset.meta
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fileFormatVersion: 2
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guid: 4a400cdf8bf24d043a74b3f37037ffcf
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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