What's New to RealToon V5.0.11 (February 2025) ===================================== [New] - (ShadowT - SDF Mode Helper - New Options) (Built-In, URP and HDRP) *Forward Inverted - Invert Forward/Front position of the object. *Right Inverted - Invert Right position of the object. *Light Threshold - The amount of light. - RealToon Shader Cache (New Tool) (Built-In, URP and HDRP) "To reduce or clear cached RealToon Shader." "Useful for after update RealToon Shader or Re-import RealToon Shader." "To access this, "Window -> RealToon -> RealToon Shader Cache"." - Support URP Dynamic Lightmap. (Unity 6.0 to Latest) - Support URP Deferred+. (Unity 6.1 to Latest) - Support Unity 6.1 - Early add support for the later Unity 6.2. [Changes] - RealToon Shader (SRP) packages has been reorganized, separate Unity 6 folder and Older/Previous Unity version folders. - (URP 10 - 11) and (HDRP 10 - 11) has been removed, not supported anymore. [Fixed] - Gloss feature "Unity_WorldToObject" error. (URP) - Overlap Sky & RayTracing Reflection. (HDRP) - RealToon HDRP Example missing Global Volume and overexposed. (HDRP) - URP Lightmap errors. (URP) ==================================== #Read the "Change - Fix Log.txt." file for previous updates. #This update supports Unity 5, 2017, 2018, 2019, 2020, 2022, 2023, Unity 6 and future unity versions. [Other Notes] * If you encounter some problems or need help just contact by email.