%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: InvisibleShadowCaster m_Shader: {fileID: 4800000, guid: 16904b03b50c50540b7b153bca816ca8, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: 27f014ef07a649e448b2e9af69f869df, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 8d296705ab1a045e28334045f78b2537, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _Cutoff: 0.5 - _Shininess: 0.078125 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}