/// --------------------------------------------- /// Ultimate Character Controller /// Copyright (c) Opsive. All Rights Reserved. /// https://www.opsive.com /// --------------------------------------------- namespace Opsive.UltimateCharacterController.Items { using UnityEngine; /// /// Identifier class used to determine where the item GameObjects are located. /// public class ItemSlot : MonoBehaviour { [Tooltip("An identifier for the ItemSlot component.")] [SerializeField] protected int m_ID; public int ID { get { return m_ID; } set { m_ID = value; } } } }