using UnityEngine; namespace Baba_yaga.UI { [CreateAssetMenu(fileName = "FirebaseConfig", menuName = "BABA_YAGA/Configs/FirebaseConfig")] [UnityEngine.Scripting.APIUpdating.MovedFrom(true, sourceNamespace: "Hallucinate.UI", sourceAssembly: "Opsive.UltimateCharacterController")] public class FirebaseConfig : ScriptableObject { public string baseUrl; } }