/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.Networking.Traits
{
using UnityEngine;
///
/// Allows the object to be interacted with on the network.
///
public interface INetworkInteractableMonitor
{
///
/// Performs the interaction.
///
/// The character that wants to interactact with the target.
void Interact(GameObject character);
}
}