/// --------------------------------------------- /// Ultimate Character Controller /// Copyright (c) Opsive. All Rights Reserved. /// https://www.opsive.com /// --------------------------------------------- namespace Opsive.UltimateCharacterController.Networking.Traits { using UnityEngine; /// /// Allows the object to be interacted with on the network. /// public interface INetworkInteractableMonitor { /// /// Performs the interaction. /// /// The character that wants to interactact with the target. void Interact(GameObject character); } }