/// --------------------------------------------- /// Ultimate Character Controller /// Copyright (c) Opsive. All Rights Reserved. /// https://www.opsive.com /// --------------------------------------------- namespace Opsive.UltimateCharacterController.Items.Actions.PerspectiveProperties { using UnityEngine; /// /// Interface for an object which contains the perspective dependent variables for a MeleeWeapon. /// public interface IMeleeWeaponPerspectiveProperties { MeleeWeapon.MeleeHitbox[] Hitboxes { get; set; } Transform TrailLocation { get; set; } } }