/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.VR
{
using UnityEngine;
///
/// Allows the ThrowableItem to communicate with a VRThrowableItem.
///
public interface IVRThrowableItem
{
///
/// The character has equipped the item.
///
void Equip();
///
/// Returns the velocity that the item should be thrown at.
///
/// The velocity that the item should be thrown at.
Vector3 GetVelocity();
///
/// The character has unequipped the item.
///
void Unequip();
}
}