/// --------------------------------------------- /// Ultimate Character Controller /// Copyright (c) Opsive. All Rights Reserved. /// https://www.opsive.com /// --------------------------------------------- #if UNITY_EDITOR namespace Opsive.UltimateCharacterController.StateSystem { using UnityEngine; /// /// Inspector helper class for the UltimateCharacterControllerInspector to be able to display states within the ReorderableList. /// public class StateInspectorHelper : MonoBehaviour { [SerializeField] private int[] m_StateIndexData; public int[] StateIndexData { get { return m_StateIndexData; } set { m_StateIndexData = value; } } } } #endif