#if ULTIMATE_CHARACTER_CONTROLLER_MELEE
/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.VR
{
///
/// Allows the MeleeWeapon to communicate with a VRMeleeWeapon.
///
public interface IVRMeleeWeapon
{
///
/// Starts the item use.
///
void StartItemUse();
///
/// Returns true if the melee weapon can be used.
///
/// True if the melee weapon be used.
bool CanUseItem();
///
/// Stops the item use.
///
void StopItemUse();
}
}
#endif