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BABA_YAGA/Assets/Opsive/UltimateCharacterController/Scripts/Traits/IInteractableTarget.cs
2026-06-14 23:57:44 +07:00

29 lines
1010 B
C#

/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.Traits
{
using UnityEngine;
/// <summary>
/// Interface for an object that can be interacted with (such as a platform or door).
/// </summary>
public interface IInteractableTarget
{
/// <summary>
/// Can the target be interacted with?
/// </summary>
/// <param name="character">The character that wants to interact with the object.</param>
/// <returns>True if the target can be interacted with.</returns>
bool CanInteract(GameObject character);
/// <summary>
/// Interact with the target.
/// </summary>
/// <param name="character">The character that wants to interact with the object.</param>
void Interact(GameObject character);
}
}