47 lines
1.5 KiB
C#
47 lines
1.5 KiB
C#
/*
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MIT License
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Copyright (c) 2018 Yoshihiro Shindo
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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using System;
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namespace DA_Assets.SVGMeshUnity.Internals
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{
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public struct Int2 : IComparable<Int2>
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{
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public Int2(int x, int y)
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{
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this.x = x;
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this.y = y;
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}
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public int x;
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public int y;
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public int CompareTo(Int2 b)
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{
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var d = x - b.x;
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if (d != 0) return d;
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return y - b.y;
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}
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}
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} |