21 lines
643 B
C#
21 lines
643 B
C#
/// ---------------------------------------------
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/// Ultimate Character Controller
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/// Copyright (c) Opsive. All Rights Reserved.
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/// https://www.opsive.com
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/// ---------------------------------------------
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namespace Opsive.UltimateCharacterController.Camera
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{
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using UnityEngine;
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/// <summary>
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/// Specifies an offset to apply to the object targeted by aim assist.
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/// </summary>
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public class AimAssistOffset : MonoBehaviour
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{
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[Tooltip("The amount of offset to apply to the object.")]
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[SerializeField] protected Vector3 m_Offset;
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public Vector3 Offset { get { return m_Offset; } }
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}
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} |