341 lines
10 KiB
Plaintext
341 lines
10 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1001 &100100000
|
|
Prefab:
|
|
m_ObjectHideFlags: 1
|
|
serializedVersion: 2
|
|
m_Modification:
|
|
m_TransformParent: {fileID: 0}
|
|
m_Modifications: []
|
|
m_RemovedComponents: []
|
|
m_ParentPrefab: {fileID: 0}
|
|
m_RootGameObject: {fileID: 1000011247033104}
|
|
m_IsPrefabParent: 1
|
|
--- !u!1 &1000010940219088
|
|
GameObject:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 5
|
|
m_Component:
|
|
- component: {fileID: 4000011510526392}
|
|
- component: {fileID: 65000014161648592}
|
|
- component: {fileID: 114000011752280198}
|
|
m_Layer: 2
|
|
m_Name: hitBox
|
|
m_TagString: Weapon
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1000011247033104
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 5
|
|
m_Component:
|
|
- component: {fileID: 4000012488694088}
|
|
- component: {fileID: 114000011925049858}
|
|
- component: {fileID: 114000012071129038}
|
|
- component: {fileID: 114000011309261918}
|
|
- component: {fileID: 114182861652408014}
|
|
m_Layer: 2
|
|
m_Name: vKanata_Short
|
|
m_TagString: Weapon
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1000012375494104
|
|
GameObject:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 5
|
|
m_Component:
|
|
- component: {fileID: 4000012796235088}
|
|
- component: {fileID: 33000012101184460}
|
|
- component: {fileID: 23000010704653508}
|
|
m_Layer: 2
|
|
m_Name: vKanata_Short
|
|
m_TagString: Weapon
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1000013615498518
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 5
|
|
m_Component:
|
|
- component: {fileID: 4000012005741302}
|
|
m_Layer: 2
|
|
m_Name: Components
|
|
m_TagString: Weapon
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &4000011510526392
|
|
Transform:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000010940219088}
|
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0.311, z: 0.029}
|
|
m_LocalScale: {x: 0.061747257, y: 1, z: 0.14229564}
|
|
m_Children: []
|
|
m_Father: {fileID: 4000012005741302}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!4 &4000012005741302
|
|
Transform:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000013615498518}
|
|
m_LocalRotation: {x: -0.49999982, y: 0.50000036, z: 0.50000024, w: -0.49999973}
|
|
m_LocalPosition: {x: -0, y: 0, z: -0.025}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_Children:
|
|
- {fileID: 4000011510526392}
|
|
- {fileID: 4000012796235088}
|
|
m_Father: {fileID: 4000012488694088}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!4 &4000012488694088
|
|
Transform:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000011247033104}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_Children:
|
|
- {fileID: 4000012005741302}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!4 &4000012796235088
|
|
Transform:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000012375494104}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_Children: []
|
|
m_Father: {fileID: 4000012005741302}
|
|
m_RootOrder: 1
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!23 &23000010704653508
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000012375494104}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: f672ea7954cdd2143b5b874699e82655, type: 2}
|
|
- {fileID: 2100000, guid: 3511a2bf3cdf579419a51771a57962c2, type: 2}
|
|
- {fileID: 2100000, guid: e5ff61849ffbbc94b8ac09191f9d6b96, type: 2}
|
|
- {fileID: 2100000, guid: d58ff9fcc0d12f244b4ccb2280bb708f, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
--- !u!33 &33000012101184460
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000012375494104}
|
|
m_Mesh: {fileID: 4300002, guid: 26311cd458aac1a44841948bdbe225e8, type: 3}
|
|
--- !u!65 &65000014161648592
|
|
BoxCollider:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000010940219088}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 2
|
|
m_Size: {x: 1, y: 1, z: 1}
|
|
m_Center: {x: 0, y: 0, z: 0}
|
|
--- !u!114 &114000011309261918
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000011247033104}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 00cc2b820c1fe174082aa779f79cb540, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
openCloseEvents: 0
|
|
openCloseWindow: 0
|
|
selectedToolbar: 0
|
|
audioSource: {fileID: 106114, guid: dfea19d1d34dd174d87195f78cb44ae7, type: 2}
|
|
hitSounds:
|
|
- {fileID: 8300000, guid: 5bf68d15022c6834183817afb427ac52, type: 3}
|
|
- {fileID: 8300000, guid: eb1a767b35496c84db41ea55405f03b3, type: 3}
|
|
- {fileID: 8300000, guid: 9dd2d71c0c95f9d46aa813a5ea65619d, type: 3}
|
|
recoilSounds:
|
|
- {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3}
|
|
- {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3}
|
|
- {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3}
|
|
recoilParticles:
|
|
- {fileID: 110090, guid: 04dd09560119f3c48ba23669eb660db1, type: 2}
|
|
defSounds:
|
|
- {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3}
|
|
- {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3}
|
|
- {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3}
|
|
--- !u!114 &114000011752280198
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000010940219088}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: fb97f58541b05b24ab37661346298ff2, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
openCloseEvents: 0
|
|
openCloseWindow: 0
|
|
selectedToolbar: 0
|
|
attackObject: {fileID: 0}
|
|
trigger: {fileID: 65000014161648592}
|
|
damagePercentage: 100
|
|
triggerType: -1
|
|
--- !u!114 &114000011925049858
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000011247033104}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
openCloseEvents: 0
|
|
openCloseWindow: 0
|
|
selectedToolbar: 0
|
|
comment: 'Remember: Keep the mesh poiting FORWARD (blue arrow) and the blade pointing
|
|
RIGHT (red arrow)
|
|
|
|
|
|
The character will hold this weapon based on the PIVOT of this object.'
|
|
--- !u!114 &114000012071129038
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000011247033104}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 0ebe2ea9c9ea0544d84d9c27f7470915, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
openCloseEvents: 0
|
|
openCloseWindow: 0
|
|
selectedToolbar: 0
|
|
damage:
|
|
damageValue: 25
|
|
staminaBlockCost: 15
|
|
staminaRecoveryDelay: 1
|
|
ignoreDefense: 0
|
|
activeRagdoll: 0
|
|
sender: {fileID: 0}
|
|
receiver: {fileID: 0}
|
|
hitPosition: {x: 0, y: 0, z: 0}
|
|
hitReaction: 1
|
|
recoil_id: 0
|
|
reaction_id: 0
|
|
damageType:
|
|
overrideDamageSender: {fileID: 0}
|
|
hitBoxes:
|
|
- {fileID: 114000011752280198}
|
|
damageModifier: 0
|
|
canApplyDamage: 0
|
|
onDamageHit:
|
|
m_PersistentCalls:
|
|
m_Calls: []
|
|
m_TypeName: Invector.vMelee.OnHitEnter, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
|
|
PublicKeyToken=null
|
|
onRecoilHit:
|
|
m_PersistentCalls:
|
|
m_Calls: []
|
|
m_TypeName: Invector.vMelee.OnHitEnter, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
|
|
PublicKeyToken=null
|
|
onEnableDamage:
|
|
m_PersistentCalls:
|
|
m_Calls: []
|
|
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
|
|
PublicKeyToken=null
|
|
onDisableDamage:
|
|
m_PersistentCalls:
|
|
m_Calls: []
|
|
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
|
|
PublicKeyToken=null
|
|
meleeManager: {fileID: 0}
|
|
meleeType: 2
|
|
useStrongAttack: 1
|
|
distanceToAttack: 1
|
|
attackID: 1
|
|
movesetID: 2
|
|
staminaCost: 15
|
|
staminaRecoveryDelay: 1
|
|
defenseRate: 85
|
|
defenseRange: 70
|
|
defenseID: 1
|
|
recoilID: 0
|
|
breakAttack: 0
|
|
onDefense:
|
|
m_PersistentCalls:
|
|
m_Calls: []
|
|
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
|
|
PublicKeyToken=null
|
|
--- !u!114 &114182861652408014
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1000011247033104}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 4b02b25f3302cf04fb8e4a1a80f0b12e, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
openCloseEvents: 0
|
|
openCloseWindow: 0
|
|
selectedToolbar: 0
|