Move and consolidate many third-party plugin files and metadata from various locations (notably Assets/Third Parties/Plugins 1 and scattered Opsive/Photon folders) into a unified Assets/Plugins directory. Includes DOTween, PrimeTween, Native/BackroomsNoise, Sirenix/Odin Inspector, and Opsive UltimateCharacterController/shared libs, plus updates to several .meta files and removal of obsolete installer/legacy files. This standardizes plugin layout and cleans up duplicate/obsolete assets.
25 lines
1.2 KiB
C#
25 lines
1.2 KiB
C#
/// ---------------------------------------------
|
|
/// Ultimate Character Controller
|
|
/// Copyright (c) Opsive. All Rights Reserved.
|
|
/// https://www.opsive.com
|
|
/// ---------------------------------------------
|
|
|
|
namespace Opsive.UltimateCharacterController.ThirdPersonController.Items
|
|
{
|
|
using Opsive.UltimateCharacterController.Items.Actions.PerspectiveProperties;
|
|
using UnityEngine;
|
|
|
|
/// <summary>
|
|
/// Describes any third person perspective dependent properties for the ThrowableItem.
|
|
/// </summary>
|
|
public class ThirdPersonThrowableItemProperties : ThirdPersonWeaponProperties, IThrowableItemPerspectiveProperties
|
|
{
|
|
[Tooltip("The location to throw the object from.")]
|
|
[SerializeField] protected Transform m_ThrowLocation;
|
|
[Tooltip("The location of the trajectory curve.")]
|
|
[SerializeField] protected Transform m_TrajectoryLocation;
|
|
|
|
[Opsive.Shared.Utility.NonSerialized] public Transform ThrowLocation { get { return m_ThrowLocation; } set { m_ThrowLocation = value; } }
|
|
[Opsive.Shared.Utility.NonSerialized] public Transform TrajectoryLocation { get { return m_TrajectoryLocation; } set { m_TrajectoryLocation = value; } }
|
|
}
|
|
} |