Update scene transforms, prefabs and workspace

Modify Assets/Scenes/Main Scene.unity: adjust multiple GameObject transforms and prefab instance localPositions (several large position shifts), rename/add objects (TeleporterE1, HallT_Label3 -> TeleporterE1, BulletInsert), add new prefab instance modifications, update mesh/material references and ray-tracing mode, remove many temporary/unused Cube entries to clean up the scene, and activate a character (Nolan). Update .idea workspace.xml: add changelist entry referencing the scene, add a short workItem entry timestamp, and remove a Unity reference flag. Overall: scene layout and prefab cleanup, plus small IDE metadata updates.
This commit is contained in:
2026-06-16 20:47:42 +07:00
parent 7e3fdebb44
commit 332e6e1e9a
2 changed files with 36 additions and 2648 deletions

View File

@@ -4,7 +4,9 @@
<option name="autoReloadType" value="SELECTIVE" />
</component>
<component name="ChangeListManager">
<list default="true" id="d308d1cb-09fc-4331-ba20-00f7b43d1576" name="Changes" comment="" />
<list default="true" id="d308d1cb-09fc-4331-ba20-00f7b43d1576" name="Changes" comment="">
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Main Scene.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Main Scene.unity" afterDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
@@ -109,6 +111,7 @@
<workItem from="1781181289365" duration="2651000" />
<workItem from="1781412609976" duration="4823000" />
<workItem from="1781599612251" duration="8140000" />
<workItem from="1781617583814" duration="42000" />
</task>
<servers />
</component>
@@ -117,7 +120,6 @@
</component>
<component name="UnityProjectConfiguration" hasMinimizedUI="true" />
<component name="UnityProjectDiscoverer">
<option name="hasUnityReference" value="true" />
<option name="unityProject" value="true" />
<option name="unityProjectFolder" value="true" />
</component>

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