Update scene transforms, prefabs and workspace

Modify Assets/Scenes/Main Scene.unity: adjust multiple GameObject transforms and prefab instance localPositions (several large position shifts), rename/add objects (TeleporterE1, HallT_Label3 -> TeleporterE1, BulletInsert), add new prefab instance modifications, update mesh/material references and ray-tracing mode, remove many temporary/unused Cube entries to clean up the scene, and activate a character (Nolan). Update .idea workspace.xml: add changelist entry referencing the scene, add a short workItem entry timestamp, and remove a Unity reference flag. Overall: scene layout and prefab cleanup, plus small IDE metadata updates.
This commit is contained in:
2026-06-16 20:47:42 +07:00
parent 7e3fdebb44
commit 332e6e1e9a
2 changed files with 36 additions and 2648 deletions

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