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/// ---------------------------------------------
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/// Ultimate Character Controller
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/// Copyright (c) Opsive. All Rights Reserved.
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/// https://www.opsive.com
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/// ---------------------------------------------
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namespace Opsive.UltimateCharacterController.Items.Actions.Magic
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{
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using UnityEngine;
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/// <summary>
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/// Specifies a magic object (particle, generic GameObject) that can be spawned over the network.
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/// </summary>
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public interface IMagicObjectAction
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{
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/// <summary>
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/// The GameObject that was spawned.
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/// </summary>
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GameObject SpawnedGameObject { set; }
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/// <summary>
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/// The ID of the cast.
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/// </summary>
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uint CastID { set; }
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}
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}
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