Files
BABA_YAGA/Assets/Third Parties/Opsive/UltimateCharacterController/Scripts/SurfaceSystem/SurfaceImpact.cs
2026-06-09 09:18:17 +07:00

18 lines
542 B
C#

/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.SurfaceSystem
{
using UnityEngine;
/// <summary>
/// The SurfaceImpact is used to distinguish between different types of collisions for surface effects.
/// </summary>
public class SurfaceImpact : ScriptableObject
{
// Intentionally left blank.
}
}