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BABA_YAGA/Assets/Prefabs/Environment/Hall/End.prefab
Tran Nguyen Phuong 531e28409a Improve maze start/end placement with dead-end detection
Refactored PlaceStartAndEnd to intelligently place start and end points at dead ends using random selection and distance-based fallbacks. Added EnforceSingleConnection to ensure start/end points have exactly one connection, compatible with U-turn prefabs. Improved MazeReworkSpawner with object hierarchy grouping (Floors, Categories) and made RefreshSingleCell public. Updated maze config and cleaned up scene hierarchy.
2026-07-04 06:51:32 +07:00

6.7 KiB