Files
BABA_YAGA/Assets/D.A. Assets/DA-Shared/Runtime/Extensions/RectTransformExtensions.cs
2026-05-13 23:02:02 +07:00

69 lines
2.0 KiB
C#

using UnityEngine;
namespace DA_Assets.Extensions
{
public static class RectTransformExtensions
{
public static void CopyFrom(this RectTransform target, RectTransform source)
{
target.anchorMin = source.anchorMin;
target.anchorMax = source.anchorMax;
target.anchoredPosition = source.anchoredPosition;
target.sizeDelta = source.sizeDelta;
target.localRotation = source.localRotation;
target.localScale = source.localScale;
}
public static float GetWidth(this RectTransform rt)
{
var w = (rt.anchorMax.x - rt.anchorMin.x) * Screen.width + rt.sizeDelta.x;
return w;
}
public static float GetHeight(this RectTransform rt)
{
var h = (rt.anchorMax.y - rt.anchorMin.y) * Screen.height + rt.sizeDelta.y;
return h;
}
public static void SetLeft(this RectTransform rt, float left)
{
rt.offsetMin = new Vector2(left, rt.offsetMin.y);
}
public static float GetLeft(this RectTransform rt)
{
return rt.offsetMin.x;
}
public static void SetRight(this RectTransform rt, float right)
{
rt.offsetMax = new Vector2(-right, rt.offsetMax.y);
}
public static float GetRight(this RectTransform rt)
{
return -rt.offsetMax.x;
}
public static void SetTop(this RectTransform rt, float top)
{
rt.offsetMax = new Vector2(rt.offsetMax.x, -top);
}
public static float GetTop(this RectTransform rt)
{
return -rt.offsetMax.y;
}
public static void SetBottom(this RectTransform rt, float bottom)
{
rt.offsetMin = new Vector2(rt.offsetMin.x, bottom);
}
public static float GetBottom(this RectTransform rt)
{
return rt.offsetMin.y;
}
}
}