Files
BABA_YAGA/Assets/Third Parties/Opsive/UltimateCharacterController/Scripts/Items/ItemSlot.cs
Scove 3e39117acc Consolidate third-party plugins into Assets/Plugins
Move and consolidate many third-party plugin files and metadata from various locations (notably Assets/Third Parties/Plugins 1 and scattered Opsive/Photon folders) into a unified Assets/Plugins directory. Includes DOTween, PrimeTween, Native/BackroomsNoise, Sirenix/Odin Inspector, and Opsive UltimateCharacterController/shared libs, plus updates to several .meta files and removal of obsolete installer/legacy files. This standardizes plugin layout and cleans up duplicate/obsolete assets.
2026-06-16 18:41:44 +07:00

21 lines
642 B
C#

/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.Items
{
using UnityEngine;
/// <summary>
/// Identifier class used to determine where the item GameObjects are located.
/// </summary>
public class ItemSlot : MonoBehaviour
{
[Tooltip("An identifier for the ItemSlot component.")]
[SerializeField] protected int m_ID;
public int ID { get { return m_ID; } set { m_ID = value; } }
}
}