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BABA_YAGA/Assets/Opsive/UltimateCharacterController/Scripts/Objects/CharacterAssist/ObjectIdentifier.cs
2026-06-14 23:57:44 +07:00

21 lines
696 B
C#

/// ---------------------------------------------
/// Ultimate Character Controller
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.UltimateCharacterController.Objects
{
using UnityEngine;
/// <summary>
/// Represents a unique identifier for the object that this component is attached to, used by the Detect Object Ability Base ability.
/// </summary>
public class ObjectIdentifier : MonoBehaviour
{
[Tooltip("The value of the identifier.")]
[SerializeField] protected uint m_ID;
public uint ID { get { return m_ID; } set { m_ID = value; } }
}
}